‘Force-on-Force’ exercises in operational environment are a most realistic form of mission oriented training for Mechanised Forces. Zen ACTSTM is a holistic laser-based live training system. It facilitates realistic crew training and enables commanders to validate their plans and combat effectiveness of their command. Zen ACTSTM is scalable for any force level and configurable to MBTs and AFVs world over.

It Integrates with Zen Tactical Engagement Simulator (TacSim@) for an all arms combat training environment.

ZEN ACTS™ Key Features

  • Real-time tank versus tank battle in a risk-free environment with automated objective assessment
  • User friendly system, which can be retro-fitted and requires no modifications on the host platform.
  • Audio-visual alarm to indicate impact of hit and operational status of target AFV corresponding extent of damage (K-Kill and M-Kill) as per location of hit
  • Standard drills and existing tank controls retained to maintain realism
  • Provision to depict virtual minefields and artillery fire
  • Automated recording, reports, analysis and comprehensive After Action Review (AAR)
  • Measures & quantifies individuals and teams
  • Augmented reality based in-sights display of fire effects
  • Compatible with both OSAG I l & MILES Standard



Zen ACTSTM facilitates two-sided training in field craft, battle drills and tactical and gunnery procedures at Combat Team level. The system exploits superior technology and high fidelity simulation to achieve realism and objectivity in training. Commanders are provided an Exercise Control Station (ExCon) to setup, conduct, monitor, control and evaluate the training

Laser Unit (LU)

  • Simulates fire effects and finds target range
  • Uses eye-safe laser to precisely simulate tank fire

Sensor Units (SU)

  • Detects the pulse coded laser from the LU
  • 360 detection capability with an accuracy of ±30cm
  • Audio visual alarm to indicate impact of hit and damage

Exercise Control (Excon)

  • Facilitates planning and conduct of tactical exercises
  • Monitors, controls and records the conduct of exercise
  • Manoeuvres displayed in near real time on 2D Map with an option of 3D display

Umpire Gun (UG)

  • Associates various elements of ACTS to a tank and controls participant’s status in an exercise in real time

Other Subsystems:

  • Base Station (BS): It is an electronics hub and centre for wireless communication
  • Interface Unit (IU): Monitors sub-system and gunner’s actions
  • Hull Down Sensor: Identifies the hit on the tank in hull down position
  • Hull Position Sensor: States the direction of hull of the tank


SCATT systems will help experienced shooters to better their skills, and beginners the chance to shorten the time needed to learn shooting skills by a factor or two or three. Practicing in an average-size room you can use any type of weapon and simulate shooting at distances up to 1000 meters.

A general description of the training system

All systems operate on the following principles: An electronic optical sensor is fixed to the barrel of the weapon, or the compressed air cylinder of an air weapon. The shooter then aims at the electronic target. A trace of the point of aim can then be followed on a ‘real-time’ display screen. On activating the weapon trigger, the point of impact is then displayed on the screen. All results of the training session can be recorded for further analysis.

Milo Range

MILO Range has set the international standard for interactive use of force, tactical judgment training, and firearms training system. We are the world leading simulation provider for government, military, law enforcement, and police agencies worldwide

Our customizable simulations deliver safe and realistic training options that allow you to effectively train your team. We are continuously working to improve the capabilities of our system, so you can be sure you are investing in a state-of-the-art solution that will perfectly fit your needs for years to come.

For more information visit: www.milorange.com